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Twilight Shepherd C14

Other printings of "Twilight Shepherd": DDC #11 DVD #11 SHM #25 C14 #94

Card

id14383
artistJason Chan
artistIds8062d5a9-51b6-4822-933f-fa9e9dba8416
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank12833
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Persist, Vigilance
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}{W}
manaValue6
nameTwilight Shepherd
number94
originalPrintings
originalReleaseDate
originalTextFlying, vigilance\r
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.\r
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power5
printingsC14, DDC, DVD, SHM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC14
side
signature
sourceProducts{'nonfoil': ['ec5ad6d4-81f1-5b6b-be59-f46ffdae2fd0']}
subsets
subtypesAngel
supertypes
textFlying, vigilance
When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness5
typeCreature — Angel
typesCreature
uuid3902ffc9-1450-547f-b682-52e8ce0f29c6
variations
watermark
setNameCommander 2014

Identifiers

id14383
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId196783
cardsphereFoilId
cardsphereId10199
deckboxId26808
mcmId270548
mcmMetaId9591
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc5e251e1-b6c3-5be4-991e-9f232a82fac3
mtgoFoilId54730
mtgoId54729
multiverseId389731
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId651e76ac-3ee0-4234-af7b-2d41b84dd351
scryfallIllustrationId6d9d48b8-692f-4619-a1d0-f575178d934e
scryfallOracleIdeff736bc-d311-4bef-9c7e-de4ebe32e46f
tcgplayerEtchedProductId
tcgplayerProductId94251
uuid3902ffc9-1450-547f-b682-52e8ce0f29c6

Legalities

id14383
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid3902ffc9-1450-547f-b682-52e8ce0f29c6
vintageLegal

Purchase URLs

id14383
cardKingdomhttps://mtgjson.com/links/3c76591161f6cef9
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/b6cb77d7d1791897
tcgplayerhttps://mtgjson.com/links/1fcab536ba180647
tcgplayerEtched
uuid3902ffc9-1450-547f-b682-52e8ce0f29c6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified微光牧者生物~天使飞行,警戒
当微光牧者进战场时,将所有于本回合中从战场置入你坟墓场中的牌移回你手上。
留存(当此生物死去时,若其上没有-1/-1指示物,则将它在其拥有者的操控下移回战场,且其上有一个-1/-1指示物。)
390068
FrenchBergère du crépusculeCréature : angeVol, vigilance
Quand la Bergère du crépuscule arrive sur le champ de bataille, renvoyez dans votre main toutes les cartes de votre cimetière qui y ont été mises ce tour-ci depuis le champ de bataille.
Persistance (Quand cette créature meurt, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la sur le champ de bataille sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)
390742
GermanZwielichtshirtinKreatur — EngelFliegend, Wachsamkeit
Wenn die Zwielichtshirtin ins Spiel kommt, bringe alle Karten aus deinem Friedhof auf deine Hand zurück, die in diesem Zug aus dem Spiel dorthin gelegt wurden.
Beharrlichkeit (Wenn diese Kreatur stirbt und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)
390405
ItalianPastorella del CrepuscoloCreatura — AngeloVolare, cautela
Quando la Pastorella del Crepuscolo entra nel campo di battaglia, riprendi in mano tutte le carte che sono state messe nel tuo cimitero dal campo di battaglia in questo turno.
Persistere (Quando questa creatura muore, se non aveva segnalini -1/-1, rimettila sul campo di battaglia sotto il controllo del suo proprietario con un segnalino -1/-1.)
391079
Japanese黄昏の番人クリーチャー — 天使飛行、警戒
黄昏の番人が戦場に出たとき、あなたの墓地にあるこのターンに戦場からあなたの墓地に置かれたすべてのカードをあなたの手札に戻す。
頑強(このクリーチャーが死亡したとき、これの上に-1/-1カウンターが置かれていなかったなら、これを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で戦場に戻す。)
391416
SpanishPastora del crepúsculoCriatura — ÁngelVuela, vigilancia.
Cuando la Pastora del crepúsculo entre al campo de batalla, regresa a tu mano todas las cartas en tu cementerio que hayan ido allí desde el campo de batalla este turno.
Persistir. (Cuando esta criatura muera, si no tenía contadores -1/-1 sobre ella, regrésala al campo de batalla bajo el control de su propietario con un contador -1/-1 sobre ella.)
391753

Rulings

datetext
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

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