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Virtue of Courage // Embereth Blaze WOE

Other printings of "Virtue of Courage // Embereth Blaze": PWOE #157p PWOE #157s PWOE #157p PWOE #157s WOE #157 WOE #157 WOE #282 WOE #282

Card

id103604
artistPiotr Dura
artistIdsaff176e8-1d15-432e-ad1d-207a474decba
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank2975
edhrecSaltiness0.38
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameVirtue of Courage
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{3}{R}{R}
manaValue5
nameVirtue of Courage // Embereth Blaze
number157
originalPrintings
originalReleaseDate
originalTextEmbereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.) // Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
otherFaceIdsb9f3c067-23f0-5a09-9829-2c566a7c03cd
power
printingsPWOE, WOE
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeWOE
sidea
signature
sourceProducts{'foil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '84528b0f-5ebd-5855-b32c-b718cc35f9e2', '86ab9007-922a-5f13-8ffa-aaa8b775c06c', 'cd6988ad-afc6-5926-b41e-88be446d9bb7'], 'nonfoil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '57bf891f-b602-58c6-8e11-0b6006099568', '86ab9007-922a-5f13-8ffa-aaa8b775c06c']}
subsets
subtypes
supertypes
textWhenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
toughness
typeEnchantment
typesEnchantment
uuid08d36f7b-44ac-590d-86e6-01cf565f007c
variations299cb4dc-d21d-568a-bfaa-2862841e5b30
watermark
setNameWilds of Eldraine

Identifiers

id103604
cardKingdomEtchedId
cardKingdomFoilId282541
cardKingdomId282245
cardsphereFoilId
cardsphereId107578
deckboxId82100
mcmId729949
mcmMetaId423873
mtgArenaId86860
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida0990613-5c0d-5697-99b5-762eb44178fc
mtgoFoilId
mtgoId116644
multiverseId629658
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8b0e6daf-0dec-4718-af79-b7ce137c3135
scryfallIllustrationId0a6c355b-0dde-42c1-9208-67630d196874
scryfallOracleIdaf6438b9-3fde-45c9-af69-dff686c1e0de
tcgplayerEtchedProductId
tcgplayerProductId513885
uuid08d36f7b-44ac-590d-86e6-01cf565f007c

Legalities

id103604
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid08d36f7b-44ac-590d-86e6-01cf565f007c
vintageLegal

Purchase URLs

id103604
cardKingdomhttps://mtgjson.com/links/040935692fc5b8ea
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b7a75d4b94d9c95f
cardmarkethttps://mtgjson.com/links/7549df0fe623ac61
tcgplayerhttps://mtgjson.com/links/ada7ed4ba70e996b
tcgplayerEtched
uuid08d36f7b-44ac-590d-86e6-01cf565f007c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedVirtue of Courage // 鞍博雷烈焰Virtue of Courage结界每当一个由你操控的来源向任一对手造成非战斗伤害时,你可以从你牌库顶放逐等量的牌。本回合中,你可以使用这些牌。631485
FrenchVertu de courage // Brasier de BraiserethVertu de courageEnchantementÀ chaque fois qu'une source que vous contrôlez inflige des blessures non-combat à un adversaire, vous pouvez exiler autant de cartes du dessus de votre bibliothèque. Vous pouvez jouer ces cartes ce tour-ci.630441
GermanTugend des Muts // Funkenhort-LodernTugend des MutsVerzauberungImmer wenn eine Quelle, die du kontrollierst, einem Gegner Nicht-Kampfschaden zufügt, kannst du entsprechend viele Karten oben von deiner Bibliothek ins Exil schicken. Du kannst sie in diesem Zug spielen.629919
ItalianVirtù del Coraggio // Fiammata di BraceroccaVirtù del CoraggioIncantesimoOgniqualvolta una fonte che controlli infligge danno non da combattimento a un avversario, puoi esiliare altrettante carte dalla cima del tuo grimorio. Puoi giocare quelle carte in questo turno.630702
JapaneseVirtue of Courage // エンバレスの猛(もう)火(か)Virtue of Courageエンチャントあなたがコントロールしている発生源1つが対戦相手1人に戦闘ダメージでないダメージを与えるたび、あなたのライブラリーの一番上にあるその点数に等しい枚数のカードを追放してもよい。このターン、それらのカードをプレイしてもよい。630963
Portuguese (Brazil)Virtude da Coragem // Labareda de BrasorethVirtude da CoragemEncantamentoToda vez que uma fonte que você controla causa dano não de combate a um oponente, você pode exilar aquela quantidade de cards do topo de seu grimório. Você pode jogar aqueles cards neste turno.631224
SpanishVirtud del valor // Llamarada de MonteascuaVirtud del valorEncantamientoSiempre que una fuente que controlas haga daño que no sea de combate a un oponente, puedes exiliar esa misma cantidad de cartas de la parte superior de tu biblioteca. Puedes jugar esas cartas este turno.630180

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01Combat damage is the damage that's dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it's dealt during a combat phase by an attacking or blocking creature.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
2023-09-01You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

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