← Back Card Profile (by Name)

Virtue of Strength // Garenbrig Growth WOE

Other printings of "Virtue of Strength // Garenbrig Growth": PWOE #197p PWOE #197s PWOE #197p PWOE #197s WOE #197 WOE #197 WOE #284 WOE #284

Card

id103650
artistPiotr Dura
artistIdsaff176e8-1d15-432e-ad1d-207a474decba
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank1743
edhrecSaltiness0.65
faceConvertedManaCost7
faceFlavorName
faceManaValue7
faceNameVirtue of Strength
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{5}{G}{G}
manaValue7
nameVirtue of Strength // Garenbrig Growth
number197
originalPrintings
originalReleaseDate
originalTextReturn target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.) // If you tap a basic land for mana, it produces three times as much of that mana instead.
otherFaceIds8915762e-e344-50cd-ac88-2a70fe32faaf
power
printingsPWOE, WOE
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeWOE
sidea
signature
sourceProducts{'foil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '84528b0f-5ebd-5855-b32c-b718cc35f9e2', '86ab9007-922a-5f13-8ffa-aaa8b775c06c', 'cd6988ad-afc6-5926-b41e-88be446d9bb7'], 'nonfoil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '57bf891f-b602-58c6-8e11-0b6006099568', '86ab9007-922a-5f13-8ffa-aaa8b775c06c']}
subsets
subtypes
supertypes
textIf you tap a basic land for mana, it produces three times as much of that mana instead.
toughness
typeEnchantment
typesEnchantment
uuidca4fa4fd-af26-548d-9610-afa82adbbe08
variations43d5b7cd-7ec0-5e3f-90b8-e1d095f002d1
watermark
setNameWilds of Eldraine

Identifiers

id103650
cardKingdomEtchedId
cardKingdomFoilId282556
cardKingdomId282260
cardsphereFoilId
cardsphereId107532
deckboxId82140
mcmId729933
mcmMetaId423867
mtgArenaId86906
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8ceb3704-f68f-5561-b23e-bf53ebdb24d3
mtgoFoilId
mtgoId116736
multiverseId629698
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdff857d41-767d-4e99-83cc-444738341b92
scryfallIllustrationId3c85009a-526c-4a0f-9e65-27293ccd27cb
scryfallOracleId31af78dd-e962-4d9a-b696-f3048be03486
tcgplayerEtchedProductId
tcgplayerProductId513820
uuidca4fa4fd-af26-548d-9610-afa82adbbe08

Legalities

id103650
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidca4fa4fd-af26-548d-9610-afa82adbbe08
vintageLegal

Purchase URLs

id103650
cardKingdomhttps://mtgjson.com/links/355dfdb2c454986e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/213cbf2780814394
cardmarkethttps://mtgjson.com/links/6fa8226185f1c652
tcgplayerhttps://mtgjson.com/links/bd72bb4b805099da
tcgplayerEtched
uuidca4fa4fd-af26-548d-9610-afa82adbbe08

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedVirtue of Strength // 盖伦碧新生Virtue of Strength结界如果你横置某基本地以产生法术力,则改为它产生三倍的该类法术力。631525
FrenchVertu de force // Croissance de GarenbrigVertu de forceEnchantementSi vous engagez un terrain de base pour du mana, il produit trois fois autant de ce mana à la place.630481
GermanTugend der Stärke // Garenbruck-WachstumTugend der StärkeVerzauberungFalls du ein Standardland für Mana tappst, erzeugt es stattdessen das Dreifache dieses Manas.629959
ItalianVirtù della Forza // Crescita di GarenponteVirtù della ForzaIncantesimoSe TAPpi una terra base per attingere mana, produce invece il triplo di quel mana.630742
JapaneseVirtue of Strength // ギャレンブリグの成(せい)長(ちょう)Virtue of Strengthエンチャントあなたがマナを引き出す目的で基本土地をタップするなら、それは代わりにその3倍の点数のマナを生み出す。631003
Portuguese (Brazil)Virtude da Força // Crescimento de PontegarenVirtude da ForçaEncantamentoSe você vira um terreno básico para gerar mana, em vez disso, ele gera três vezes aquela quantidade de mana.631264
SpanishVirtud de la fuerza // Crecimiento del Coto de GarenVirtud de la fuerzaEncantamientoSi giras una tierra básica para obtener maná, en vez de eso, produce el triple de ese maná.630220

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").
2023-09-01An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
2023-09-01An object with the land card type and a basic land type has the intrinsic ability "{T}: Add [mana symbol]," even if the text box doesn't actually contain that text or the object has no text box. For example, a basic Forest will have the intrinsic ability "{T}: Add {G}."
2023-09-01Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2023-09-01If an ability triggers "whenever you tap" a basic land for mana and produces mana, that triggered mana ability won't be affected by Virtue of Strength.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01The effects of multiple copies of Virtue of Strength are cumulative. For example, if you have two Virtue of Strengths on the battlefield, you'll get nine times the original amount and type of mana.
2023-09-01Virtue of Strength doesn't produce any mana itself. Rather, it causes basic lands you tap for mana to produce more mana.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.
2023-09-01You're "tapping a basic land for mana" only if you're activating a mana ability of a basic land that includes the {T} symbol in its cost. A mana ability produces mana as part of its effect.

Tip: bookmark this page with your query parameters for quick access.