← Back Card Profile (by Name)

Woe Strider TDC

Other printings of "Woe Strider": AJMP #123 PTHB #123p PTHB #123s THB #123 BLC #189 TDC #201 NCC #262 THB #317 CLB #774 PRM #79925

Card

id93551
artistJohn Thacker
artistIds38ee615a-e59f-4e2e-b894-2b74c6e75541
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank1459
edhrecSaltiness0.19
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEscape, Scry
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameWoe Strider
number201
originalPrintings
originalReleaseDate
originalTextWhen this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
otherFaceIds
power3
printingsAJMP, BLC, CLB, NCC, PRM, PTHB, TDC, THB
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeTDC
side
signature
sourceProducts
subsets
subtypesHorror
supertypes
textWhen this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
toughness2
typeCreature — Horror
typesCreature
uuida079c57c-de3c-5a00-8593-6d8ae803b72a
variations
watermark
setNameTarkir: Dragonstorm Commander

Identifiers

id93551
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId311446
cardsphereFoilId
cardsphereId135877
deckboxId
mcmId818810
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id534d29f3-7700-500c-b843-9ce7654ed49b
mtgoFoilId
mtgoId138339
multiverseId696357
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId73b60c73-bae4-4a5c-819a-b5f2ffab45ce
scryfallIllustrationIdd9206a12-1441-429e-b1f9-1dc329df2a9b
scryfallOracleId3adbd963-e85d-4569-963a-4472594f06f9
tcgplayerEtchedProductId
tcgplayerProductId624441
uuida079c57c-de3c-5a00-8593-6d8ae803b72a

Legalities

id93551
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida079c57c-de3c-5a00-8593-6d8ae803b72a
vintageLegal

Purchase URLs

id93551
cardKingdomhttps://mtgjson.com/links/8700111aab4020a9
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/30ff08d53e145976
tcgplayerEtched
uuida079c57c-de3c-5a00-8593-6d8ae803b72a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchEnjambeur du malheurCréature — horreurQuand cette créature arrive, créez un jeton de créature 0/1 blanche Chèvre.
Sacrifiez une autre créature : Regard 1.
Échappée — {3}{B}{B}, exilez quatre autres cartes de votre cimetière. (Vous pouvez lancer cette carte depuis votre cimetière pour son coût d'échappée.)
Cette créature s'échappe avec deux marqueurs +1/+1 sur elle.
697275
GermanSchreitendes ElendKreatur — SchreckenWenn diese Kreatur ins Spiel kommt, erzeuge einen 0/1 weißen Ziege-Kreaturenspielstein.
Opfere eine andere Kreatur: Hellsicht 1.
Befreiung — {3}{B}{B}, schicke vier andere Karten aus deinem Friedhof ins Exil. (Du kannst diese Karte aus deinem Friedhof für ihre Befreiungskosten wirken.)
Diese Kreatur befreit sich mit zwei +1/+1-Marken auf ihr.
696663
ItalianRamingo dell'AngosciaCreatura — OrroreQuando questa creatura entra, crea una pedina creatura Capra 0/1 bianca.
Sacrifica un'altra creatura: Profetizza 1.
Fuga—{3}{B}{B}, Esilia altre quattro carte dal tuo cimitero. (Puoi lanciare questa carta dal tuo cimitero pagando il suo costo di fuga.)
Questa creatura fugge con due segnalini +1/+1.
697581
Japanese悲哀の徘徊者クリーチャー — ホラーこのクリーチャーが戦場に出たとき、白の0/1のヤギ・クリーチャー・トークン1体を生成する。
これでないクリーチャー1体を生け贄に捧げる:占術1を行う。
脱出―{3}{B}{B}, あなたの墓地にありこれでないカード4枚を追放する。(あなたの墓地にあるこのカードを脱出コストで唱えてもよい。)
このクリーチャーは+1/+1カウンター2個が置かれた状態で脱出する。
697887
SpanishEspanto de la amarguraCriatura — HorrorCuando esta criatura entre, crea una ficha de criatura Cabra blanca 0/1.
Sacrificar otra criatura: Adivina 1.
Escapatoria—{3}{B}{B}, exiliar otras cuatro cartas de tu cementerio. (Puedes lanzar esta carta desde tu cementerio pagando su coste de escapatoria.)
Esta criatura escapa con dos contadores +1/+1 sobre ella.
696969

Rulings

datetext
2020-01-24After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
2020-01-24Escape's permission doesn't change when you may cast the spell from your graveyard.
2020-01-24If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
2020-01-24If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
2020-01-24If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
2020-01-24Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
2020-01-24To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

Tip: bookmark this page with your query parameters for quick access.