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Glen Elendra Archmage UMA

Other printings of "Glen Elendra Archmage": P30A #16 EVE #22 MMA #47 UMA #58 WOC #94 SLD #115

Card

id97192
artistKarl Kopinski
artistIds0fad2c48-a56e-4a0b-b512-224f6f238f20
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1442
edhrecSaltiness0.76
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Persist
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}
manaValue4
nameGlen Elendra Archmage
number58
originalPrintings
originalReleaseDate
originalTextFlying
{U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power2
printingsEVE, MMA, P30A, SLD, UMA, WOC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeUMA
side
signature
sourceProducts{'foil': ['9dc0a076-701a-58d0-8e35-3ac8589f3375'], 'nonfoil': ['9dc0a076-701a-58d0-8e35-3ac8589f3375']}
subsets
subtypesFaerie, Wizard
supertypes
textFlying
{U}, Sacrifice this creature: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness2
typeCreature — Faerie Wizard
typesCreature
uuidbbb2d174-c8d5-51d3-96c7-8ea065069372
variations
watermark
setNameUltimate Masters

Identifiers

id97192
cardKingdomEtchedId
cardKingdomFoilId222824
cardKingdomId222568
cardsphereFoilId57902
cardsphereId57705
deckboxId42856
mcmId366803
mcmMetaId9873
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddf46bcd6-fb3d-5d3c-8fa5-d97a14c8fb8f
mtgoFoilId
mtgoId70189
multiverseId456654
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbd9af767-42da-46c7-a2b8-3957b2e3063f
scryfallIllustrationIdc9cbc454-3974-4324-8ffe-237c3b0b8327
scryfallOracleId5f3f68b5-8c6a-4181-bb8a-9c73967d198a
tcgplayerEtchedProductId
tcgplayerProductId180768
uuidbbb2d174-c8d5-51d3-96c7-8ea065069372

Legalities

id97192
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidbbb2d174-c8d5-51d3-96c7-8ea065069372
vintageLegal

Purchase URLs

id97192
cardKingdomhttps://mtgjson.com/links/ba20ad4f1d93f366
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3f3a8fe629e48222
cardmarkethttps://mtgjson.com/links/3068056981c6a911
tcgplayerhttps://mtgjson.com/links/26d1d84586c1792e
tcgplayerEtched
uuidbbb2d174-c8d5-51d3-96c7-8ea065069372

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Japaneseエレンドラ谷の大魔導師クリーチャー — フェアリー・ウィザード飛行
{U}, エレンドラ谷の大魔導師を生け贄に捧げる:クリーチャーでない呪文1つを対象とし、それを打ち消す。
頑強(このクリーチャーが死亡したとき、これの上に-1/-1カウンターが置かれていなかった場合、これを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で戦場に戻す。)
456908

Rulings

datetext
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.

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