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Horn of Valhalla // Ysgard's Call CLB

Other printings of "Horn of Valhalla // Ysgard's Call": CLB #26 CLB #26 PCLB #26s PCLB #26s HBG #92 HBG #92 CLB #555 CLB #555

Card

id18068
artistJohn Severin Brassell
artistIdsa4f50310-4b01-4cd3-8ab8-85b31e6876db
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank3943
edhrecSaltiness0.21
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameHorn of Valhalla
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameHorn of Valhalla // Ysgard's Call
number26
originalPrintings
originalReleaseDate
originalTextCreate X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.) // Equipped creature gets +1/+1 for each creature you control.
Equip {3}
otherFaceIds9a34b0b7-b1a1-5d75-8ff7-75d16bfc60a1
power
printingsCLB, HBG, PCLB
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCLB
sidea
signature
sourceProducts{'foil': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b'], 'nonfoil': ['c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesEquipment
supertypes
textEquipped creature gets +1/+1 for each creature you control.
Equip {3}
toughness
typeArtifact — Equipment
typesArtifact
uuid7b48e7c0-4331-5eb2-8fb9-72290988af54
variations88516c02-5bb1-5604-880f-f21f7f7ad2d9
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18068
cardKingdomEtchedId
cardKingdomFoilId261551
cardKingdomId261105
cardsphereFoilId
cardsphereId88966
deckboxId65181
mcmId660712
mcmMetaId408623
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id79781f43-05a8-5d81-9f79-bae65310514b
mtgoFoilId
mtgoId
multiverseId562909
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb2419408-e907-4d62-b158-c97afc388c04
scryfallIllustrationId66ae9fea-34b1-49a5-9631-a35ae2edbe9f
scryfallOracleIdd02179a0-a6b7-49ef-a73e-cf11cabb896f
tcgplayerEtchedProductId
tcgplayerProductId273017
uuid7b48e7c0-4331-5eb2-8fb9-72290988af54

Legalities

id18068
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid7b48e7c0-4331-5eb2-8fb9-72290988af54
vintageLegal

Purchase URLs

id18068
cardKingdomhttps://mtgjson.com/links/969a91bfd831f5dc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a1f9e40f7a171040
cardmarkethttps://mtgjson.com/links/12fada7a7a280f53
tcgplayerhttps://mtgjson.com/links/5fcd7ced9ca0f179
tcgplayerEtched
uuid7b48e7c0-4331-5eb2-8fb9-72290988af54

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedHorn of Valhalla // 约瑟园召令Horn of Valhalla神器 — 武具你每操控一个生物,佩带此武具的生物便得+1/+1。
佩带{3}
566149
FrenchHorn of Valhalla // Appel d'YsgardHorn of ValhallaArtefact — équipementLa créature équipée gagne +1/+1 pour chaque créature que vous contrôlez.
Équipement {3}
563989
GermanHorn of Valhalla // Ysgards RufHorn of ValhallaArtefakt — AusrüstungDie ausgerüstete Kreatur erhält +1/+1 für jede Kreatur, die du kontrollierst.
Ausrüsten {3}
563269
ItalianHorn of Valhalla // Richiamo di YsgardHorn of ValhallaArtefatto — EquipaggiamentoLa creatura equipaggiata prende +1/+1 per ogni creatura che controlli.
Equipaggiare {3}
564349
JapaneseHorn of Valhalla // イズガルドの呼(よ)び声(ごえ)Horn of Valhallaアーティファクト — 装備品装備しているクリーチャーは、あなたがコントロールしているクリーチャー1体につき+1/+1の修整を受ける。
装備{3}
564709
Portuguese (Brazil)Horn of Valhalla // Chamado de YsgardHorn of ValhallaArtefato — EquipamentoA criatura equipada recebe +1/+1 para cada criatura que você controla.
Equipar {3}
565429
SpanishHorn of Valhalla // Llamada de YsgardHorn of ValhallaArtefacto — EquipoLa criatura equipada obtiene +1/+1 por cada criatura que controlas.
Equipar {3}.
563629

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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