← Back Card Profile (by Name)

Horn of Valhalla // Ysgard's Call CLB

Other printings of "Horn of Valhalla // Ysgard's Call": CLB #26 CLB #26 PCLB #26s PCLB #26s HBG #92 HBG #92 CLB #555 CLB #555

Card

id18069
artistJohn Severin Brassell
artistIdsa4f50310-4b01-4cd3-8ab8-85b31e6876db
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank3943
edhrecSaltiness0.21
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameYsgard's Call
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{X}{W}{W}
manaValue2
nameHorn of Valhalla // Ysgard's Call
number26
originalPrintings
originalReleaseDate
originalTextCreate X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.) // Equipped creature gets +1/+1 for each creature you control.
Equip {3}
otherFaceIds7b48e7c0-4331-5eb2-8fb9-72290988af54
power
printingsCLB, HBG, PCLB
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCLB
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textCreate X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)
toughness
typeSorcery — Adventure
typesSorcery
uuid9a34b0b7-b1a1-5d75-8ff7-75d16bfc60a1
variations08646398-5418-57f2-bc71-e07a666544a6
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18069
cardKingdomEtchedId
cardKingdomFoilId261551
cardKingdomId261105
cardsphereFoilId
cardsphereId88966
deckboxId65181
mcmId660712
mcmMetaId408623
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7d034659-6e7c-5ce1-8231-1b7b8a58fd7d
mtgoFoilId
mtgoId
multiverseId562909
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb2419408-e907-4d62-b158-c97afc388c04
scryfallIllustrationId66ae9fea-34b1-49a5-9631-a35ae2edbe9f
scryfallOracleIdd02179a0-a6b7-49ef-a73e-cf11cabb896f
tcgplayerEtchedProductId
tcgplayerProductId273017
uuid9a34b0b7-b1a1-5d75-8ff7-75d16bfc60a1

Legalities

id18069
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid9a34b0b7-b1a1-5d75-8ff7-75d16bfc60a1
vintageLegal

Purchase URLs

id18069
cardKingdomhttps://mtgjson.com/links/1cde407639c5228a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8480329602f3d333
cardmarkethttps://mtgjson.com/links/f4579b3527f101d2
tcgplayerhttps://mtgjson.com/links/9de76463adfb7ba1
tcgplayerEtched
uuid9a34b0b7-b1a1-5d75-8ff7-75d16bfc60a1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedHorn of Valhalla // 约瑟园召令约瑟园召令法术~历险派出X个1/1白色士兵衍生生物。(然后放逐此牌。之后你还可以从放逐区施放该神器。)566149
FrenchHorn of Valhalla // Appel d'YsgardAppel d'YsgardRituel : aventureCréez X jetons de créature 1/1 blanche Soldat. (Puis exilez cette carte. Vous pouvez lancer l'artefact plus tard depuis l'exil.)563989
GermanHorn of Valhalla // Ysgards RufYsgards RufHexerei — AbenteuerErzeuge X 1/1 weiße Soldat-Kreaturenspielsteine. (Schicke diese Karte dann ins Exil. Du kannst sie später als Artefakt aus dem Exil wirken.)563269
ItalianHorn of Valhalla // Richiamo di YsgardRichiamo di YsgardStregoneria — AvventuraCrea X pedine creatura Soldato 1/1 bianche. (Poi esilia questa carta. Puoi lanciare l'artefatto in seguito dall'esilio.)564349
JapaneseHorn of Valhalla // イズガルドの呼(よ)び声(ごえ)イズガルドの呼(よ)び声(ごえ)ソーサリー ― 出来事白の1/1の兵士・クリーチャー・トークンX体を生成する。(その後、これを追放する。後で追放領域からこのアーティファクトを唱えてもよい。)564709
Portuguese (Brazil)Horn of Valhalla // Chamado de YsgardChamado de YsgardFeitiço — AventuraCrie X fichas de criatura Soldado branca 1/1. (Depois, exile este card. Você pode conjurar o artefato posteriormente do exílio.)565429
SpanishHorn of Valhalla // Llamada de YsgardLlamada de YsgardConjuro — AventuraCrea X fichas de criatura Soldado blancas 1/1. (Luego, exilia esta carta. Puedes lanzar el artefacto más adelante desde el exilio.)563629

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

Tip: bookmark this page with your query parameters for quick access.