← Back Card Profile (by Name)

Glen Elendra Archmage WOC

Other printings of "Glen Elendra Archmage": P30A #16 EVE #22 MMA #47 UMA #58 WOC #94 SLD #115

Card

id103346
artistWarren Mahy
artistIds002c739e-aa1f-4c1d-921b-37cb2d1b1c5b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1442
edhrecSaltiness0.76
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Persist
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}
manaValue4
nameGlen Elendra Archmage
number94
originalPrintings
originalReleaseDate
originalTextFlying
{U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power2
printingsEVE, MMA, P30A, SLD, UMA, WOC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeWOC
side
signature
sourceProducts{'nonfoil': ['ddfe3fb9-b57f-526c-ba3a-442e1448f718']}
subsets
subtypesFaerie, Wizard
supertypes
textFlying
{U}, Sacrifice this creature: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness2
typeCreature — Faerie Wizard
typesCreature
uuid1a76c9b0-615c-59ea-af41-6ad4300b7d4f
variations
watermark
setNameWilds of Eldraine Commander

Identifiers

id103346
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId282147
cardsphereFoilId
cardsphereId107814
deckboxId82436
mcmId730113
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id18e2bed1-91ce-50ed-aaa0-0f64a9896e37
mtgoFoilId
mtgoId117104
multiverseId633320
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7101cf5d-842e-4923-8974-35377e0d0687
scryfallIllustrationIde4273a19-77d8-4015-81f1-40ead3ec397f
scryfallOracleId5f3f68b5-8c6a-4181-bb8a-9c73967d198a
tcgplayerEtchedProductId
tcgplayerProductId513653
uuid1a76c9b0-615c-59ea-af41-6ad4300b7d4f

Legalities

id103346
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid1a76c9b0-615c-59ea-af41-6ad4300b7d4f
vintageLegal

Purchase URLs

id103346
cardKingdomhttps://mtgjson.com/links/7f1712a2b6eb451d
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/0ba202914ef6b76d
tcgplayerEtched
uuid1a76c9b0-615c-59ea-af41-6ad4300b7d4f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
GermanErzmagier der ElendraschluchtKreatur — Feenwesen, ZaubererFliegend
{U}, opfere den Erzmagier der Elendraschlucht: Neutralisiere einen Nichtkreatur-Zauberspruch deiner Wahl.
Beharrlichkeit (Wenn diese Kreatur stirbt und falls keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)
633435
ItalianArcimaga di Gola ElendraCreatura — Mago SpiritelloVolare
{U}, Sacrifica l'Arcimaga di Gola Elendra: Neutralizza una magia non creatura bersaglio.
Persistere (Quando questa creatura muore, se non aveva segnalini -1/-1, rimettila sul campo di battaglia sotto il controllo del suo proprietario con un segnalino -1/-1.)
633780
Japaneseエレンドラ谷の大魔導師クリーチャー — フェアリー・ウィザード飛行
{U}, エレンドラ谷の大魔導師を生け贄に捧げる:クリーチャーでない呪文1つを対象とする。それを打ち消す。
頑強(このクリーチャーが死亡したとき、これの上に-1/-1カウンターがない場合、これを-1/-1カウンター1個が置かれた状態でオーナーのコントロール下で戦場に戻す。)
633895
Portuguese (Brazil)Arquimaga de Glen ElendraCriatura — Fada MagoVoar
{U}, sacrifique Arquimaga de Glen Elendra: Anule a mágica alvo não de criatura.
Persistir (Quando esta criatura morrer, se ela não tiver nenhum marcador -1/-1, devolva-a ao campo de batalha sob o controle de seu dono com um marcador -1/-1.)
634010
SpanishArchimaga del Valle ElendraCriatura — Hechicero hadaVuela.
{U}, sacrificar la Archimaga del Valle Elendra: Contrarresta el hechizo objetivo que no sea de criatura.
Persistir. (Cuando esta criatura muera, si no tenía contadores -1/-1 sobre ella, regrésala al campo de batalla bajo el control de su propietario con un contador -1/-1 sobre ella.)
633550

Rulings

datetext
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.

Tip: bookmark this page with your query parameters for quick access.