← Back Card Profile (by Name)

Kessig Naturalist // Lord of the Ulvenwald MID

Other printings of "Kessig Naturalist // Lord of the Ulvenwald": DBL #231 DBL #231 MID #231 MID #231 MID #310 MID #310

Card

id54798
artistRafael Albuquerque
artistIds29feb233-410b-4374-98f5-404ad656f46b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank7373
edhrecSaltiness0.33
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameKessig Naturalist
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{R}{G}
manaValue2
nameKessig Naturalist // Lord of the Ulvenwald
number310
originalPrintings
originalReleaseDate
originalText
otherFaceIds6f8311df-09ae-5566-b87a-44536b4be31a
power2
printingsDBL, MID
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
textWhenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness2
typeCreature — Human Werewolf
typesCreature
uuid6a786f93-a683-5e01-aed5-c562792bb3e5
variationsebe8980b-a6a3-5139-aaf6-8d11e37e0c37
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54798
cardKingdomEtchedId
cardKingdomFoilId251068
cardKingdomId250391
cardsphereFoilId81260
cardsphereId81255
deckboxId60209
mcmId574782
mcmMetaId345321
mtgArenaId78711
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8f857fba-0228-50eb-8df1-36bcd247609a
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId3ee3f0ed-e4ea-483e-bacc-d58bcf9e07b5
scryfallIllustrationId96990e50-bba5-41a2-b462-3b8acc57c89d
scryfallOracleId54f8acb1-58f3-49d1-bff8-c1b578245936
tcgplayerEtchedProductId
tcgplayerProductId247918
uuid6a786f93-a683-5e01-aed5-c562792bb3e5

Legalities

id54798
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6a786f93-a683-5e01-aed5-c562792bb3e5
vintageLegal

Purchase URLs

id54798
cardKingdomhttps://mtgjson.com/links/e8702c2faab56d75
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ff89213318315c62
cardmarkethttps://mtgjson.com/links/4dc5d3b3cbaf4951
tcgplayerhttps://mtgjson.com/links/ee06aa3025a6e63e
tcgplayerEtched
uuid6a786f93-a683-5e01-aed5-c562792bb3e5

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

Tip: bookmark this page with your query parameters for quick access.