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Kessig Naturalist // Lord of the Ulvenwald MID

Other printings of "Kessig Naturalist // Lord of the Ulvenwald": DBL #231 DBL #231 MID #231 MID #231 MID #310 MID #310

Card

id54799
artistRafael Albuquerque
artistIds29feb233-410b-4374-98f5-404ad656f46b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG, R
colorIndicatorG, R
colorsG, R
defense
duelDeck
edhrecRank7373
edhrecSaltiness0.33
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameLord of the Ulvenwald
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue2
nameKessig Naturalist // Lord of the Ulvenwald
number310
originalPrintings
originalReleaseDate
originalText
otherFaceIds6a786f93-a683-5e01-aed5-c562792bb3e5
power3
printingsDBL, MID
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textOther Wolves and Werewolves you control get +1/+1.
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness3
typeCreature — Werewolf
typesCreature
uuid6f8311df-09ae-5566-b87a-44536b4be31a
variations33a44fdf-9467-5415-b92d-b6d72bff24be
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54799
cardKingdomEtchedId
cardKingdomFoilId251068
cardKingdomId250391
cardsphereFoilId81260
cardsphereId81255
deckboxId60209
mcmId574782
mcmMetaId345321
mtgArenaId78711
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8cbe1909-c8af-54de-95fc-aa785b5d0f9e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId3ee3f0ed-e4ea-483e-bacc-d58bcf9e07b5
scryfallIllustrationIdc5572cb5-938c-4fcb-870f-b44ff29ab30f
scryfallOracleId54f8acb1-58f3-49d1-bff8-c1b578245936
tcgplayerEtchedProductId
tcgplayerProductId247918
uuid6f8311df-09ae-5566-b87a-44536b4be31a

Legalities

id54799
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6f8311df-09ae-5566-b87a-44536b4be31a
vintageLegal

Purchase URLs

id54799
cardKingdomhttps://mtgjson.com/links/b62187d784ee8c35
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3c3411ef0150ffc0
cardmarkethttps://mtgjson.com/links/64e9cef2123ffd6a
tcgplayerhttps://mtgjson.com/links/8d5e42254f0dfe86
tcgplayerEtched
uuid6f8311df-09ae-5566-b87a-44536b4be31a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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