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Kessig Naturalist // Lord of the Ulvenwald DBL

Other printings of "Kessig Naturalist // Lord of the Ulvenwald": DBL #231 DBL #231 MID #231 MID #231 MID #310 MID #310

Card

id23396
artistJohan Grenier
artistIds465e38b8-7eed-4d22-a6d2-d3603ee0c00b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank7367
edhrecSaltiness0.33
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameKessig Naturalist
finishesnonfoil, foil
flavorName
flavorText"Far from home, little one? I know the feeling."
frameEffectsinverted, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{R}{G}
manaValue2
nameKessig Naturalist // Lord of the Ulvenwald
number231
originalPrintings
originalReleaseDate
originalText
otherFaceIds70047937-b1e5-565e-aeb3-1061fefaff6f
power2
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
sidea
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Werewolf
supertypes
textWhenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness2
typeCreature — Human Werewolf
typesCreature
uuid9a986d04-0de0-5d23-a46f-ed175db67457
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23396
cardKingdomEtchedId
cardKingdomFoilId254800
cardKingdomId254263
cardsphereFoilId83745
cardsphereId83744
deckboxId62306
mcmId585132
mcmMetaId345321
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6188b02d-8998-5531-aecd-221e71302769
mtgoFoilId
mtgoId96746
multiverseId
scryfallCardBackId
scryfallIdf25ce5a4-9dc1-4293-9cde-0af098aa1877
scryfallIllustrationIdcca036ff-2709-426a-84ac-eb4b62228a41
scryfallOracleId54f8acb1-58f3-49d1-bff8-c1b578245936
tcgplayerEtchedProductId
tcgplayerProductId255384
uuid9a986d04-0de0-5d23-a46f-ed175db67457

Legalities

id23396
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid9a986d04-0de0-5d23-a46f-ed175db67457
vintageLegal

Purchase URLs

id23396
cardKingdomhttps://mtgjson.com/links/b87040aad8831b15
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/35f03bbd6b17060e
cardmarkethttps://mtgjson.com/links/8ed5323b52406b3e
tcgplayerhttps://mtgjson.com/links/e8e0a897e8fe020b
tcgplayerEtched
uuid9a986d04-0de0-5d23-a46f-ed175db67457

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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