Other printings of "Kessig Naturalist // Lord of the Ulvenwald": DBL #231 DBL #231 MID #231 MID #231 MID #310 MID #310
| id | 54695 |
|---|---|
| artist | Johan Grenier |
| artistIds | 465e38b8-7eed-4d22-a6d2-d3603ee0c00b |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G, R |
| colorIndicator | |
| colors | G, R |
| defense | |
| duelDeck | |
| edhrecRank | 7373 |
| edhrecSaltiness | 0.33 |
| faceConvertedManaCost | 2 |
| faceFlavorName | |
| faceManaValue | 2 |
| faceName | Kessig Naturalist |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "Far from home, little one? I know the feeling." |
| frameEffects | sunmoondfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Daybound |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {R}{G} |
| manaValue | 2 |
| name | Kessig Naturalist // Lord of the Ulvenwald |
| number | 231 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| otherFaceIds | 33a44fdf-9467-5415-b92d-b6d72bff24be |
| power | 2 |
| printings | DBL, MID |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MID |
| side | a |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']} |
| subsets | |
| subtypes | Human, Werewolf |
| supertypes | |
| text | Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| toughness | 2 |
| type | Creature — Human Werewolf |
| types | Creature |
| uuid | ebe8980b-a6a3-5139-aaf6-8d11e37e0c37 |
| variations | 6a786f93-a683-5e01-aed5-c562792bb3e5 |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54695 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250833 |
| cardKingdomId | 250389 |
| cardsphereFoilId | 80629 |
| cardsphereId | 80625 |
| deckboxId | 60130 |
| mcmId | 574781 |
| mcmMetaId | 345321 |
| mtgArenaId | 78596 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 55a1668c-86c9-5b31-8ddd-b66938c06ecc |
| mtgoFoilId | |
| mtgoId | 93464 |
| multiverseId | 535025 |
| scryfallCardBackId | |
| scryfallId | 8ab5f2e6-0e0a-4f7d-a959-3d07948ff317 |
| scryfallIllustrationId | 944bd424-a0bc-4c9b-afd7-e43d2899ea46 |
| scryfallOracleId | 54f8acb1-58f3-49d1-bff8-c1b578245936 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 247917 |
| uuid | ebe8980b-a6a3-5139-aaf6-8d11e37e0c37 |
| id | 54695 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | ebe8980b-a6a3-5139-aaf6-8d11e37e0c37 |
| vintage | Legal |
| id | 54695 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2827be6012d31583 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/9a08bc5ccc226838 |
| cardmarket | https://mtgjson.com/links/39470a57a3b6b564 |
| tcgplayer | https://mtgjson.com/links/3600016d2d370c05 |
| tcgplayerEtched | |
| uuid | ebe8980b-a6a3-5139-aaf6-8d11e37e0c37 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 凯锡革归真师 // 沃文森首领 | 凯锡革归真师 | 「你也是背井离乡吗,小家伙?我知道你的感受。」 | 生物 — 人类/狼人 | 每当凯锡革归真师攻击时,加{R}或{G}。直到回合结束,你不会因步骤与阶段结束失去这份法术力。 昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。) | 537869 |
| Chinese Traditional | 凱錫革歸真師 // 沃文森首領 | 凱錫革歸真師 | 「你也是背井離鄉嗎,小傢伙?我知道你的感受。」 | 生物 — 人類/狼人 | 每當凱錫革歸真師攻擊時,加{R}或{G}。直到回合結束,你不會因步驟與階段結束失去這份魔法力。 晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。) | 538185 |
| French | Naturaliste de Kessig // Seigneur d'Ulvenwald | Naturaliste de Kessig | « Loin de chez toi, mon petit ? Je sais ce que ça fait. » | Créature — humain et loup-garou | À chaque fois que le Naturaliste de Kessig attaque, ajoutez {R} ou {G}. Jusqu'à la fin du tour, vous ne perdez pas ce mana au moment où les étapes et les phases se terminent. Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.) | 535973 |
| German | Kessig-Naturalist // Fürst des Ulvenwalds | Kessig-Naturalist | „Weit weg von zu Hause, Kleines? Ich kenne das Gefühl." | Kreatur — Mensch, Werwolf | Immer wenn der Kessig-Naturalist angreift, erzeuge {R} oder {G}. Bis zum Ende des Zuges verlierst du dieses Mana nicht, sowie Segmente und Phasen enden. Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.) | 535341 |
| Italian | Naturalista di Kessig // Signore di Ulvenwald | Naturalista di Kessig | "Lontano da casa, piccolino? Ti capisco." | Creatura — Mannaro Umano | Ogniqualvolta il Naturalista di Kessig attacca, aggiungi {R} o {G}. Fino alla fine del turno, non perdi questo mana al termine di ogni fase o sottofase. Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.) | 536289 |
| Japanese | ケッシグの自然主義者 // ウルヴェンワルドの王 | ケッシグの自然主義者 | 「故郷は遠いのかい、坊や?俺も同じさ。」 | クリーチャー — 人間・狼男 | ケッシグの自然主義者が攻撃するたび、{R}か{G}を加える。ターン終了時まで、このマナはステップやフェイズの終了に際して無くならない。 日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。) | 536605 |
| Korean | 케시그 자연주의자 // 울벤왈드의 군주 | 케시그 자연주의자 | "집에서 멀리 나왔니, 작은 아가야? 나도 그 느낌을 안단다." | 생물 — 인간 늑대인간 | 케시그 자연주의자가 공격할 때마다, {R} 또는 {G}를 추가한다. 턴종료까지, 단과 단계가 종료되어도 당신은 이 마나를 잃지 않는다. 낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.) | 536921 |
| Portuguese (Brazil) | Naturalista de Kessig // Senhor de Ulvenwald | Naturalista de Kessig | "Longe de casa, pequenino? Eu sei como você se sente." | Criatura — Humano Lobisomem | Toda vez que Naturalista de Kessig atacar, adicione {R} ou {G}. Até o final do turno, você não perde esse mana quando as etapas e fases terminam. Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.) | 537237 |
| Russian | Кессигский Натуралист // Владыка Уленвальда | Кессигский Натуралист | «Забрался далеко от дома, малыш? Мне знакомо это чувство». | Существо — Человек Вервольф | Каждый раз, когда Кессигский Натуралист атакует, добавьте {R} или {G}. До конца хода вы не теряете эту ману по окончании шагов и фаз. Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.) | 537553 |
| Spanish | Naturalista de Kessig // Señor de Ulvenwald | Naturalista de Kessig | "¿Estás lejos de tu hogar, pequeño? Sé cómo te sientes". | Criatura — Licántropo humano | Siempre que el Naturalista de Kessig ataque, agrega {R} o {G}. Hasta el final del turno, no pierdes ese maná en cuanto terminan los pasos y las fases. Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.) | 535657 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up. |
| 2021-09-24 | If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform. |
| 2021-09-24 | If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform. |
| 2021-09-24 | Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound. |
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