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Kessig Naturalist // Lord of the Ulvenwald MID

Other printings of "Kessig Naturalist // Lord of the Ulvenwald": DBL #231 DBL #231 MID #231 MID #231 MID #310 MID #310

Card

id54696
artistJohan Grenier
artistIds465e38b8-7eed-4d22-a6d2-d3603ee0c00b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicatorG, R
colorsG, R
defense
duelDeck
edhrecRank7373
edhrecSaltiness0.33
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameLord of the Ulvenwald
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue2
nameKessig Naturalist // Lord of the Ulvenwald
number231
originalPrintings
originalReleaseDate
originalTextOther Wolves and Werewolves you control get +1/+1.
Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
otherFaceIdsebe8980b-a6a3-5139-aaf6-8d11e37e0c37
power3
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textOther Wolves and Werewolves you control get +1/+1.
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness3
typeCreature — Werewolf
typesCreature
uuid33a44fdf-9467-5415-b92d-b6d72bff24be
variations6f8311df-09ae-5566-b87a-44536b4be31a
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54696
cardKingdomEtchedId
cardKingdomFoilId250833
cardKingdomId250389
cardsphereFoilId80629
cardsphereId80625
deckboxId60130
mcmId574781
mcmMetaId345321
mtgArenaId78596
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8954b1d5-3449-5374-8c23-a0200ccc8144
mtgoFoilId
mtgoId93464
multiverseId535026
scryfallCardBackId
scryfallId8ab5f2e6-0e0a-4f7d-a959-3d07948ff317
scryfallIllustrationId26275273-0648-4120-8b11-b1afb3c66b90
scryfallOracleId54f8acb1-58f3-49d1-bff8-c1b578245936
tcgplayerEtchedProductId
tcgplayerProductId247917
uuid33a44fdf-9467-5415-b92d-b6d72bff24be

Legalities

id54696
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid33a44fdf-9467-5415-b92d-b6d72bff24be
vintageLegal

Purchase URLs

id54696
cardKingdomhttps://mtgjson.com/links/ac91b75bd2adcc06
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3eb61a4f15856978
cardmarkethttps://mtgjson.com/links/1e21445d4128bbf8
tcgplayerhttps://mtgjson.com/links/6bea3d0f85c81a79
tcgplayerEtched
uuid33a44fdf-9467-5415-b92d-b6d72bff24be

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified凯锡革归真师 // 沃文森首领沃文森首领生物 — 狼人由你操控的其他狼和狼人得+1/+1。
每当沃文森首领攻击时,加{R}或{G}。直到回合结束,你不会因步骤与阶段结束失去这份法术力。
夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。)
537869
Chinese Traditional凱錫革歸真師 // 沃文森首領沃文森首領生物 — 狼人由你操控的其他狼和狼人得+1/+1。
每當沃文森首領攻擊時,加{R}或{G}。直到回合結束,你不會因步驟與階段結束失去這份魔法力。
夜形(如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。)
538185
FrenchNaturaliste de Kessig // Seigneur d'UlvenwaldSeigneur d'UlvenwaldCréature — loup-garouLes autres loups et loups-garous que vous contrôlez gagnent +1/+1.
À chaque fois que le Seigneur d'Ulvenwald attaque, ajoutez {R} ou {G}. Jusqu'à la fin du tour, vous ne perdez pas ce mana au moment où les étapes et les phases se terminent.
Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)
535973
GermanKessig-Naturalist // Fürst des UlvenwaldsFürst des UlvenwaldsKreatur — WerwolfAndere Wölfe und Werwölfe, die du kontrollierst, erhalten +1/+1.
Immer wenn der Fürst des Ulvenwalds angreift, erzeuge {R} oder {G}. Bis zum Ende des Zuges verlierst du dieses Mana nicht, sowie Segmente und Phasen enden.
Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.)
535341
ItalianNaturalista di Kessig // Signore di UlvenwaldSignore di UlvenwaldCreatura — MannaroGli altri Lupi e Mannari che controlli prendono +1/+1.
Ogniqualvolta il Signore di Ulvenwald attacca, aggiungi {R} o {G}. Fino alla fine del turno, non perdi questo mana al termine di ogni fase o sottofase.
Notturno (Se un giocatore lancia almeno due magie durante il suo turno, diventa giorno nel turno successivo.)
536289
Japaneseケッシグの自然主義者 // ウルヴェンワルドの王ウルヴェンワルドの王クリーチャー — 狼男あなたがコントロールしていてこれでないすべての狼や狼男は+1/+1の修整を受ける。
ウルヴェンワルドの王が攻撃するたび、{R}か{G}を加える。ターン終了時まで、このマナはステップやフェイズの終了に際して無くならない。
夜明(プレイヤーが自分のターンに2つ以上の呪文を唱えたなら、次のターンに昼になる。)
536605
Korean케시그 자연주의자 // 울벤왈드의 군주울벤왈드의 군주생물 — 늑대인간당신이 조종하는 다른 늑대와 늑대인간들은 +1/+1을 받는다.
울벤왈드의 군주가 공격할 때마다, {R} 또는 {G}를 추가한다. 턴종료까지, 단과 단계가 종료되어도 당신은 이 마나를 잃지 않는다.
밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.)
536921
Portuguese (Brazil)Naturalista de Kessig // Senhor de UlvenwaldSenhor de UlvenwaldCriatura — LobisomemOs outros Lobos e Lobisomens que você controla recebem +1/+1.
Toda vez que Senhor de Ulvenwald atacar, adicione {R} ou {G}. Até o final do turno, você não perde esse mana quando as etapas e fases terminam.
Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.)
537237
RussianКессигский Натуралист // Владыка УленвальдаВладыка УленвальдаСущество — ВервольфДругие Волки и Вервольфы под вашим контролем получают +1/+1.
Каждый раз, когда Владыка Уленвальда атакует, добавьте {R} или {G}. До конца хода вы не теряете эту ману по окончании шагов и фаз.
Созданье ночи (Если игрок разыгрывает не менее двух заклинаний во время своего хода, то в следующем ходу наступает день.)
537553
SpanishNaturalista de Kessig // Señor de UlvenwaldSeñor de UlvenwaldCriatura — LicántropoLos otros Lobos y Licántropos que controlas obtienen +1/+1.
Siempre que el Señor de Ulvenwald ataque, agrega {R} o {G}. Hasta el final del turno, no pierdes ese maná en cuanto terminan los pasos y las fases.
Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.)
535657

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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