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Triumphant Adventurer AFR

Other printings of "Triumphant Adventurer": AFR #237 PAFR #237a PAFR #237p PAFR #237s AFR #390 PRM #92808

Card

id8550
artistAlexander Mokhov
artistIds3a6a9d37-e62c-44bd-90f2-f5126324e3f0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank7806
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDeathtouch, Venture into the dungeon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}{B}
manaValue2
nameTriumphant Adventurer
number237
originalPrintings
originalReleaseDate
originalTextDeathtouch
As long as it's your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
otherFaceIds
power1
printingsAFR, PAFR, PRM
promoTypes
rarityrare
rebalancedPrintings5c8de630-f70b-5fde-9f54-be31c99e7a3b
relatedCards
securityStampoval
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypesHuman, Knight
supertypes
textDeathtouch
During your turn, this creature has first strike.
Whenever this creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
toughness1
typeCreature — Human Knight
typesCreature
uuid320cabf7-0dc7-54ae-81f0-de0be7b8243f
variationsbca813ca-03bb-5344-9ac7-71910f772a10
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8550
cardKingdomEtchedId
cardKingdomFoilId248420
cardKingdomId248068
cardsphereFoilId79201
cardsphereId78971
deckboxId58518
mcmId571288
mcmMetaId343721
mtgArenaId77342
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id62fdab4a-21ac-5baf-acd3-8d50fa10d4cc
mtgoFoilId
mtgoId91976
multiverseId527524
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId214d3167-4eea-42a1-a464-ddff59843142
scryfallIllustrationIdea0e3285-bb41-4d62-a9dd-e4cc37073b93
scryfallOracleId6aac0ae4-d9a7-4c40-a39e-229186c84d74
tcgplayerEtchedProductId
tcgplayerProductId243236
uuid320cabf7-0dc7-54ae-81f0-de0be7b8243f

Legalities

id8550
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid320cabf7-0dc7-54ae-81f0-de0be7b8243f
vintageLegal

Purchase URLs

id8550
cardKingdomhttps://mtgjson.com/links/042eb8c2bc0b5476
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/01457ac767c7f3f7
cardmarkethttps://mtgjson.com/links/46faa9c3205cf8e4
tcgplayerhttps://mtgjson.com/links/6961aff31cff7daa
tcgplayerEtched
uuid320cabf7-0dc7-54ae-81f0-de0be7b8243f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified凯旋冒险者生物 ~人类/骑士死触
只要是在你的回合中,凯旋冒险者便具有先攻异能。
每当凯旋冒险者攻击时,深入地城。(进入第一个房间,或前进至下一个房间。)
529870
Chinese Traditional凱旋冒險者生物 ~人類/騎士死觸
只要是在你的回合中,凱旋冒險者便具有先攻異能。
每當凱旋冒險者攻擊時,深入地城。(進入第一個房間,或前進至下一個房間。)
530130
FrenchAventurier triomphantCréature : humain et chevalierContact mortel
Tant que c'est votre tour, l'Aventurier triomphant a l'initiative.
À chaque fois que l'Aventurier triomphant attaque, aventurez-vous dans le donjon. (Entrez dans la première pièce ou avancez jusqu'à la pièce suivante.)
528306
GermanTriumphierender AbenteurerKreatur — Mensch, RitterTodesberührung
Solange es dein Zug ist, hat der Triumphierende Abenteurer Erstschlag.
Immer wenn der Triumphierende Abenteurer angreift, wage dich ins Gewölbe. (Betritt den ersten Raum oder rücke in den nächsten Raum vor.)
527784
ItalianAvventuriero TrionfanteCreatura — Cavaliere UmanoTocco letale
Fintanto che è il tuo turno, l'Avventuriero Trionfante ha attacco improvviso.
Ogniqualvolta l'Avventuriero Trionfante attacca, esplora il dungeon. (Entra nella prima stanza o avanza a quella successiva.)
528567
Japanese勝利した冒険者クリーチャー — 人間・騎士接死
あなたのターンであるかぎり、勝利した冒険者は先制攻撃を持つ。
勝利した冒険者が攻撃するたび、ダンジョン探索をする。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。)
528828
Korean의기양양한 모험가생물 — 인간 기사치명타
당신의 턴인 한, 의기양양한 모험가는 선제공격을 가진다.
의기양양한 모험가가 공격할 때마다, 던전에 진입한다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.)
529088
Portuguese (Brazil)Aventureiro TriunfanteCriatura — Humano CavaleiroToque mortífero
Enquanto for o seu turno, Aventureiro Triunfante terá iniciativa.
Toda vez que Aventureiro Triunfante atacar, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.)
529349
RussianУдачливый Искатель ПриключенийСущество — Человек РыцарьСмертельное касание
Пока длится ваш ход, Удачливый Искатель Приключений имеет Первый удар.
Каждый раз, когда Удачливый Искатель Приключений атакует, углубитесь в подземелье. (Войдите в первую комнату или перейдите в следующую комнату.)
529610
SpanishAventurero triunfanteCriatura — Caballero humanoToque mortal.
Mientras sea tu turno, el Aventurero triunfante tiene la habilidad de dañar primero.
Siempre que el Aventurero triunfante ataque, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.)
528045

Rulings

datetext
2021-07-23A player may only have one dungeon in the command zone at a time.
2021-07-23Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23Dungeons are removed from the game as a state-based action.
2021-07-23If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23Moving into a dungeon room will cause its room ability to trigger.
2021-07-23Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23You can only move forward (well, downward) in a dungeon, never backwards or sideways.

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