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Banishing Light EOE

Other printings of "Banishing Light": PLST #JOU-5 PLST #KHC-19 BLB #1 AJMP #4 THB #4 JOU #5 EOE #6 F14 #9 SCD #9 ZNC #11 CM2 #18 KHC #19 C15 #61 J25 #96 FDN #138 LTC #161 TSR #291 PRM #53840

Card

id31082
artistRovina Cai
artistIdsb64d0979-4028-4409-8285-eec2fa282dd4
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2269
edhrecSaltiness0.32
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Stygian demon! You are sentenced to ten cycles of illumination. May the light scour the shadow from your soul."
frameEffectsenchantment
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameBanishing Light
number6
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsAJMP, BLB, C15, CM2, EOE, F14, FDN, J25, JOU, KHC, LTC, PLST, PRM, SCD, THB, TSR, ZNC
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeEOE
side
signature
sourceProducts{'foil': ['4f2cc48f-3bd4-503d-9698-642345cebc62', 'b0b4ced3-518f-5ee6-b986-9af2eb441db4'], 'nonfoil': ['b0b4ced3-518f-5ee6-b986-9af2eb441db4']}
subsets
subtypes
supertypes
textWhen this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
toughness
typeEnchantment
typesEnchantment
uuide7b8ca4f-6404-5dee-9d5b-ddbdce0da8a4
variations
watermark
setNameEdge of Eternities

Identifiers

id31082
cardKingdomEtchedId
cardKingdomFoilId316298
cardKingdomId316234
cardsphereFoilId139914
cardsphereId139839
deckboxId
mcmId833834
mcmMetaId209552
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id64ee2d75-ef7e-5e03-b54b-9a9840dd070b
mtgoFoilId
mtgoId142625
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc45f11cd-a0aa-4d14-aa21-57f0969f3e2b
scryfallIllustrationId2ec658bc-e604-4a05-95dc-5172114e0386
scryfallOracleIdf28b21a6-f7ce-437a-8c5b-0423cb55cefb
tcgplayerEtchedProductId
tcgplayerProductId641720
uuide7b8ca4f-6404-5dee-9d5b-ddbdce0da8a4

Legalities

id31082
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuide7b8ca4f-6404-5dee-9d5b-ddbdce0da8a4
vintageLegal

Purchase URLs

id31082
cardKingdomhttps://mtgjson.com/links/16c1b426a5ffdde8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f32c730ec8fe1742
cardmarkethttps://mtgjson.com/links/4f361b5b9c167e9e
tcgplayerhttps://mtgjson.com/links/4ef09ecf12e42227
tcgplayerEtched
uuide7b8ca4f-6404-5dee-9d5b-ddbdce0da8a4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-03-19Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
2021-03-19If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
2021-03-19If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2021-03-19If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

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