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Banishing Light JOU

Other printings of "Banishing Light": PLST #JOU-5 PLST #KHC-19 BLB #1 AJMP #4 THB #4 JOU #5 EOE #6 F14 #9 SCD #9 ZNC #11 CM2 #18 KHC #19 C15 #61 J25 #96 FDN #138 LTC #161 TSR #291 PRM #53840

Card

id42657
artistWillian Murai
artistIds5a553c8e-e3b9-40e0-bde5-1db621c53939
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2269
edhrecSaltiness0.32
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameBanishing Light
number5
originalPrintings
originalReleaseDate
originalTextWhen Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)
otherFaceIds
power
printingsAJMP, BLB, C15, CM2, EOE, F14, FDN, J25, JOU, KHC, LTC, PLST, PRM, SCD, THB, TSR, ZNC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJOU
side
signature
sourceProducts{'foil': ['ef8281b6-54ab-578a-baec-62f5c79977c0', 'fc41a40e-dc96-5a40-b5f5-29e993d1a5e1'], 'nonfoil': ['20f4e2ee-2cf9-5248-b78b-067e2f8cdc03', '2ed10c40-998f-5157-a323-e785b4b98b0b', '497e2450-ef8a-541f-97db-5d8111c4eb82', '9f608f7a-ff2b-567e-a6ec-94993048765c', 'cd2ed33a-573f-567f-a024-b388a32ab38d', 'ef8281b6-54ab-578a-baec-62f5c79977c0']}
subsets
subtypes
supertypes
textWhen this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
toughness
typeEnchantment
typesEnchantment
uuide8e230e9-b40e-5b94-b341-b3a1091c48f3
variations
watermark
setNameJourney into Nyx

Identifiers

id42657
cardKingdomEtchedId
cardKingdomFoilId194241
cardKingdomId193995
cardsphereFoilId21999
cardsphereId22000
deckboxId24431
mcmId266665
mcmMetaId209552
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4676feb7-3305-52af-9958-f4609898437d
mtgoFoilId52215
mtgoId52214
multiverseId380375
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfbaa4800-30cc-4a80-a6cc-9a24ada9eb40
scryfallIllustrationIdba37f7c0-17fd-45a2-a788-37c737416c0f
scryfallOracleIdf28b21a6-f7ce-437a-8c5b-0423cb55cefb
tcgplayerEtchedProductId
tcgplayerProductId82277
uuide8e230e9-b40e-5b94-b341-b3a1091c48f3

Legalities

id42657
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuide8e230e9-b40e-5b94-b341-b3a1091c48f3
vintageLegal

Purchase URLs

id42657
cardKingdomhttps://mtgjson.com/links/888b04371053f543
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6e9348954d3d228e
cardmarkethttps://mtgjson.com/links/970797cbe39f1a08
tcgplayerhttps://mtgjson.com/links/d7c09045494e3b55
tcgplayerEtched
uuide8e230e9-b40e-5b94-b341-b3a1091c48f3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified驱逐明光结界当驱逐明光进战场时,放逐目标由对手操控的非地永久物,直到驱逐明光离开战场为止。(该永久物会在其拥有者的操控下移回。)380540
Chinese Traditional驅逐明光結界當驅逐明光進戰場時,放逐目標由對手操控的非地永久物,直到驅逐明光離開戰場為止。(該永久物會在其擁有者的操控下移回。)380705
FrenchLumière de bannissementEnchantementQuand la Lumière de bannissement arrive sur le champ de bataille, exilez un permanent non-terrain ciblé qu'un adversaire contrôle jusqu'à ce que la Lumière de bannissement quitte le champ de bataille. (Ce permanent revient sous le contrôle de son propriétaire.)381035
GermanBannendes LichtVerzauberungWenn das Bannende Licht ins Spiel kommt, schicke eine bleibende Karte deiner Wahl, die kein Land ist und die ein Gegner kontrolliert, ins Exil, bis das Bannende Licht das Spiel verlässt. (Diese bleibende Karte kehrt unter der Kontrolle ihres Besitzers ins Spiel zurück.)380870
ItalianLuce EsiliatriceIncantesimoQuando la Luce Esiliatrice entra nel campo di battaglia, esilia un permanente non terra bersaglio controllato da un avversario finché la Luce Esiliatrice non lascia il campo di battaglia. (Quel permanente torna sotto il controllo del suo proprietario.)381200
Japanese払拭の光エンチャント払拭の光が戦場に出たとき、対戦相手がコントロールする土地でないパーマネント1つを対象とし、払拭の光が戦場を離れるまでそれを追放する。(そのパーマネントはオーナーのコントロール下で戦場に戻る。)381365
Korean추방의 빛부여마법추방의 빛이 전장에 들어올 때, 상대가 조종하는 대지가 아닌 지속물을 목표로 정한다. 그 지속물을 추방의 빛이 전장을 떠날 때까지 추방한다. (그 지속물은 그 소유자의 조종하에 전장으로 돌아온다.)381530
Portuguese (Brazil)Luz BanidoraEncantamentoQuando Luz Banidora entrar no campo de batalha, exile a permanente alvo que não seja terreno que um oponente controla até que Luz Banidora deixe o campo de batalha. (Aquela permanente retorna sob o controle de seu dono.)381695
RussianИзгоняющий СветЧарыКогда Изгоняющий Свет выходит на поле битвы, изгоните целевой не являющийся землей перманент под контролем оппонента до тех пор, пока Изгоняющий Свет не покинет поле битвы. (Тот перманент возвращается под контролем своего владельца.)381860
SpanishLuz de destierroEncantamientoCuando la Luz de destierro entre al campo de batalla, exilia el permanente objetivo que no sea tierra que controla un oponente hasta que la Luz de destierro deje el campo de batalla. (Ese permanente regresa bajo el control de su propietario.)382025

Rulings

datetext
2021-03-19Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
2021-03-19If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
2021-03-19If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2021-03-19If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

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