Other printings of "Banishing Light": PLST #JOU-5 PLST #KHC-19 BLB #1 AJMP #4 THB #4 JOU #5 EOE #6 F14 #9 SCD #9 ZNC #11 CM2 #18 KHC #19 C15 #61 J25 #96 FDN #138 LTC #161 TSR #291 PRM #53840
| id | 96552 |
|---|---|
| artist | Willian Murai |
| artistIds | 5a553c8e-e3b9-40e0-bde5-1db621c53939 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 2269 |
| edhrecSaltiness | 0.32 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 1997 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{W} |
| manaValue | 3 |
| name | Banishing Light |
| number | 291 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. |
| otherFaceIds | |
| power | |
| printings | AJMP, BLB, C15, CM2, EOE, F14, FDN, J25, JOU, KHC, LTC, PLST, PRM, SCD, THB, TSR, ZNC |
| promoTypes | |
| rarity | special |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | TSR |
| side | |
| signature | |
| sourceProducts | {'foil': ['6e0557cd-5888-5f2f-9ded-472eb84dad8c'], 'nonfoil': ['6e0557cd-5888-5f2f-9ded-472eb84dad8c']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | 5922467e-bb4c-5426-a3c4-6237a89c6992 |
| variations | |
| watermark | |
| setName | Time Spiral Remastered |
| id | 96552 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 242978 |
| cardKingdomId | 242473 |
| cardsphereFoilId | 75375 |
| cardsphereId | 75267 |
| deckboxId | 55677 |
| mcmId | 542716 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | fc8f2912-641f-55a0-a0f5-4597754691ad |
| mtgoFoilId | |
| mtgoId | 86959 |
| multiverseId | 512257 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 9f27dd19-a475-4024-aecf-ba6142806656 |
| scryfallIllustrationId | ba37f7c0-17fd-45a2-a788-37c737416c0f |
| scryfallOracleId | f28b21a6-f7ce-437a-8c5b-0423cb55cefb |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 233608 |
| uuid | 5922467e-bb4c-5426-a3c4-6237a89c6992 |
| id | 96552 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 5922467e-bb4c-5426-a3c4-6237a89c6992 |
| vintage | Legal |
| id | 96552 |
|---|---|
| cardKingdom | https://mtgjson.com/links/36b37c61bf3efd59 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/5239a29a493b111f |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/cffe0cafb10567ea |
| tcgplayerEtched | |
| uuid | 5922467e-bb4c-5426-a3c4-6237a89c6992 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 驱逐明光 | 结界 | 当驱逐明光进战场时,放逐目标由对手操控的非地永久物,直到驱逐明光离开战场为止。 | 513225 | ||
| Chinese Traditional | 驅逐明光 | 結界 | 當驅逐明光進戰場時,放逐目標由對手操控的非地永久物,直到驅逐明光離開戰場為止。 | 513346 | ||
| French | Lumière de bannissement | Enchantement | Quand la Lumière de bannissement arrive sur le champ de bataille, exilez un permanent non-terrain ciblé qu'un adversaire contrôle jusqu'à ce que la Lumière de bannissement quitte le champ de bataille. | 512620 | ||
| German | Bannendes Licht | Verzauberung | Wenn das Bannende Licht ins Spiel kommt, schicke eine bleibende Karte deiner Wahl, die kein Land ist und die ein Gegner kontrolliert, ins Exil, bis das Bannende Licht das Spiel verlässt. | 512378 | ||
| Italian | Luce Esiliatrice | Incantesimo | Quando la Luce Esiliatrice entra nel campo di battaglia, esilia un permanente non terra bersaglio controllato da un avversario finché la Luce Esiliatrice non lascia il campo di battaglia. | 512741 | ||
| Japanese | 払拭の光 | エンチャント | 払拭の光が戦場に出たとき、対戦相手がコントロールしていて土地でないパーマネント1つを対象とする。払拭の光が戦場を離れるまでそれを追放する。 | 512862 | ||
| Portuguese (Brazil) | Luz Banidora | Encantamento | Quando Luz Banidora entrar no campo de batalha, exile a permanente alvo que não seja terreno que um oponente controla até que Luz Banidora deixe o campo de batalha. | 512983 | ||
| Russian | Изгоняющий Свет | Чары | Когда Изгоняющий Свет выходит на поле битвы, изгоните целевой не являющийся землей перманент под контролем оппонента до тех пор, пока Изгоняющий Свет не покинет поле битвы. | 513104 | ||
| Spanish | Luz de destierro | Encantamiento | Cuando la Luz de destierro entre al campo de batalla, exilia el permanente objetivo que no sea tierra que controla un oponente hasta que la Luz de destierro deje el campo de batalla. | 512499 |
| date | text |
|---|---|
| 2021-03-19 | Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. |
| 2021-03-19 | If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled. |
| 2021-03-19 | If a token is exiled this way, it will cease to exist and won't return to the battlefield. |
| 2021-03-19 | If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game. |
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