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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge MID

Other printings of "Tovolar, Dire Overlord // Tovolar, the Midnight Scourge": DBL #246 DBL #246 MID #246 MID #246 PMID #246s PMID #246s MID #311 MID #311 SLD #1612 SLD #1612

Card

id54712
artistChris Rahn
artistIds7742047e-0f80-4c0f-a530-d07460165e86
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank5961
edhrecSaltiness0.42
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameTovolar, Dire Overlord
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Transform
languageEnglish
layouttransform
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{R}{G}
manaValue3
nameTovolar, Dire Overlord // Tovolar, the Midnight Scourge
number246
originalPrintings
originalReleaseDate
originalTextWhenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
otherFaceIds25891f92-590d-5834-8e0e-492996255bee
power3
printingsDBL, MID, PMID, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3486b605-60ec-54af-8ab1-265e1d01c688', '3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypesLegendary
textWhenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
toughness3
typeLegendary Creature — Human Werewolf
typesCreature
uuid21dd2fa3-93db-5255-9553-232ed6c9955f
variations4ccceecf-4286-5707-9647-98722cc397a1
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54712
cardKingdomEtchedId
cardKingdomFoilId250793
cardKingdomId250314
cardsphereFoilId80575
cardsphereId80568
deckboxId60145
mcmId574769
mcmMetaId345267
mtgArenaId78613
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcc5c0248-73e9-57fd-9eb0-db4e9d526f3b
mtgoFoilId
mtgoId93498
multiverseId535042
scryfallCardBackId
scryfallIdf953fad3-0cd1-48aa-8ed9-d7d2e293e6e2
scryfallIllustrationIdcda4953b-7217-4b73-bea0-077a5ae53460
scryfallOracleId45d49831-548a-4a0e-9a18-9f7397913895
tcgplayerEtchedProductId
tcgplayerProductId247834
uuid21dd2fa3-93db-5255-9553-232ed6c9955f

Legalities

id54712
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid21dd2fa3-93db-5255-9553-232ed6c9955f
vintageLegal

Purchase URLs

id54712
cardKingdomhttps://mtgjson.com/links/3f29a11099e4b7ec
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d661a9ad6e79fd40
cardmarkethttps://mtgjson.com/links/9b782336ed5f4d93
tcgplayerhttps://mtgjson.com/links/bbdb3552da78c622
tcgplayerEtched
uuid21dd2fa3-93db-5255-9553-232ed6c9955f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified怖狼首领托瓦拉 // 午夜灾祸托瓦拉怖狼首领托瓦拉传奇生物 — 人类/狼人每当一个由你操控的狼或狼人对任一牌手造成战斗伤害时,抓一张牌。
在你的维持开始时,若你操控三个或更多狼和/或狼人,则当前成为黑夜。然后转化任意数量由你操控的「人类/狼人」。
昼形
537886
Chinese Traditional怖狼首領托瓦拉 // 午夜災禍托瓦拉怖狼首領托瓦拉傳奇生物 — 人類/狼人每當一個由你操控的狼或狼人對任一玩家造成戰鬥傷害時,抽一張牌。
在你的維持開始時,若你操控三個或更多狼和/或狼人,則當前成為黑夜。然後轉化任意數量由你操控的「人類/狼人」。
晝形
538202
FrenchTovolar, suzerain sinistre // Tovolar, le fléau de minuitTovolar, suzerain sinistreCréature légendaire — humain et loup-garouÀ chaque fois qu'un loup ou un loup-garou que vous contrôlez inflige des blessures de combat à un joueur, piochez une carte.
Au début de votre entretien, si vous contrôlez au moins trois loups et/ou loups-garous, on passe à la nuit. Puis transformez n'importe quel nombre d'humains et loup-garous que vous contrôlez.
Diurne
535990
GermanTovolar, düsterer Oberherr // Tovolar, Geißel der MitternachtTovolar, düsterer OberherrLegendäre Kreatur — Mensch, WerwolfImmer wenn ein Wolf oder Werwolf, den du kontrollierst, einem Spieler Kampfschaden zufügt, ziehe eine Karte.
Zu Beginn deines Versorgungssegments und falls du drei oder mehr Wölfe und/oder Werwölfe kontrollierst, wird es Nacht. Transformiere dann eine beliebige Anzahl an Mensch-Werwölfen, die du kontrollierst.
Tagaktiv
535358
ItalianTovolar, Signore Funesto // Tovolar, il Flagello di MezzanotteTovolar, Signore FunestoCreatura Leggendaria — Mannaro UmanoOgniqualvolta un Lupo o un Mannaro che controlli infligge danno da combattimento a un giocatore, pesca una carta.
All'inizio del tuo mantenimento, se controlli tre o più Lupi e/o Mannari, diventa notte. Poi trasforma un qualsiasi numero di Mannari Umani che controlli.
Diurno
536306
Japanese不吉な首領、トヴォラー // 深夜の災い魔、トヴォラー不吉な首領、トヴォラー伝説のクリーチャー — 人間・狼男あなたがコントロールしている狼や狼男のうち1体がプレイヤー1人に戦闘ダメージを与えるたび、カード1枚を引く。
あなたのアップキープの開始時に、あなたが合計3体以上の狼や狼男をコントロールしている場合、夜になる。その後、あなたがコントロールしている望む数の人間・狼男を変身させる。
日暮
536622
Korean끔찍한 지배자, 토볼라르 // 한밤의 재앙, 토볼라르끔찍한 지배자, 토볼라르전설적 생물 — 인간 늑대인간당신이 조종하는 늑대 또는 늑대인간이 플레이어에게 전투피해를 입힐 때마다, 카드 한 장을 뽑는다.
당신의 유지단 시작에, 당신이 늑대 및/또는 늑대인간을 세 개 이상 조종한다면, 밤이 된다. 그 후 당신이 조종하는 인간 늑대인간을 원하는 수만큼 변신시킨다.
낮 종속
536938
Portuguese (Brazil)Tovolar, Soberano Medonho // Tovolar, Flagelo da Meia-noiteTovolar, Soberano MedonhoCriatura Lendária — Humano LobisomemToda vez que um Lobo ou Lobisomem que você controla causar dano de combate a um jogador, compre um card.
No início de sua manutenção, se você controlar três ou mais Lobos e/ou Lobisomens, torna-se noite. Depois, transforme qualquer número de Humanos Lobisomens que você controla.
Diurno
537254
RussianТоволар, Лютый Владыка // Товолар, Бич ПолуночиТоволар, Лютый ВладыкаЛегендарное Существо — Человек ВервольфКаждый раз, когда Волк или Вервольф под вашим контролем наносит боевые повреждения игроку, возьмите карту.
В начале вашего шага поддержки, если вы контролируете не менее трех Волков и/или Вервольфов, наступает ночь. Затем трансформируйте любое количество перманентов с подтипами Человек Вервольф под вашим контролем.
Созданье дня
537570
SpanishTovolar, el Señor Nefasto // Tovolar, el Azote de MedianocheTovolar, el Señor NefastoCriatura legendaria — Licántropo humanoSiempre que un Lobo o Licántropo que controlas haga daño de combate a un jugador, roba una carta.
Al comienzo de tu mantenimiento, si controlas tres o más Lobos y/o Licántropos, se hace de noche. Luego, transforma a cualquier cantidad de Licántropos Humanos que controlas.
Diurno.
535674

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If a creature you control that's a Wolf and a Werewolf deals combat damage to a player, the first ability triggers only once.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
2021-09-24The first ability of each of Tovolar's faces triggers once for each Wolf or Werewolf you control that deals combat damage to a player. For example, if you attack with three Wolf creatures and they all deal combat damage to a player, the ability triggers three times.
2021-09-24The second ability of Tovolar, Dire Overlord seems a little strange because Tovolar and other Human Werewolf creatures in this set transform when it becomes night anyway. Tovolar, however, isn't content to transform Werewolf creatures from just one set. This ability will allow you to transform Human Werewolf creatures from previous visits to Innistrad as well.

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