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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge MID

Other printings of "Tovolar, Dire Overlord // Tovolar, the Midnight Scourge": DBL #246 DBL #246 MID #246 MID #246 PMID #246s PMID #246s MID #311 MID #311 SLD #1612 SLD #1612

Card

id54713
artistChris Rahn
artistIds7742047e-0f80-4c0f-a530-d07460165e86
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicatorG, R
colorsG, R
defense
duelDeck
edhrecRank5961
edhrecSaltiness0.42
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameTovolar, the Midnight Scourge
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameTovolar, Dire Overlord // Tovolar, the Midnight Scourge
number246
originalPrintings
originalReleaseDate
originalTextWhenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound
otherFaceIds21dd2fa3-93db-5255-9553-232ed6c9955f
power4
printingsDBL, MID, PMID, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypesLegendary
textWhenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound
toughness4
typeLegendary Creature — Werewolf
typesCreature
uuid25891f92-590d-5834-8e0e-492996255bee
variationsbf95c01c-6b7d-5455-a9b2-22015b6d9fc9
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54713
cardKingdomEtchedId
cardKingdomFoilId250793
cardKingdomId250314
cardsphereFoilId80575
cardsphereId80568
deckboxId60145
mcmId574769
mcmMetaId345267
mtgArenaId78613
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf553e3d4-c61e-56be-acc3-a360f85071d7
mtgoFoilId
mtgoId93498
multiverseId535043
scryfallCardBackId
scryfallIdf953fad3-0cd1-48aa-8ed9-d7d2e293e6e2
scryfallIllustrationId32968d5f-1bb5-4ce6-9111-08d71d7e6bf5
scryfallOracleId45d49831-548a-4a0e-9a18-9f7397913895
tcgplayerEtchedProductId
tcgplayerProductId247834
uuid25891f92-590d-5834-8e0e-492996255bee

Legalities

id54713
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid25891f92-590d-5834-8e0e-492996255bee
vintageLegal

Purchase URLs

id54713
cardKingdomhttps://mtgjson.com/links/98113658ef72010c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7326b92cbb03c178
cardmarkethttps://mtgjson.com/links/a95dbc218852f5e3
tcgplayerhttps://mtgjson.com/links/09f726aa32eae82c
tcgplayerEtched
uuid25891f92-590d-5834-8e0e-492996255bee

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified怖狼首领托瓦拉 // 午夜灾祸托瓦拉午夜灾祸托瓦拉传奇生物 — 狼人每当一个由你操控的狼或狼人对任一牌手造成战斗伤害时,抓一张牌。
{X}{R}{G}:直到回合结束,目标由你操控的狼或狼人得+X/+0且获得践踏异能。
夜形
537886
Chinese Traditional怖狼首領托瓦拉 // 午夜災禍托瓦拉午夜災禍托瓦拉傳奇生物 — 狼人每當一個由你操控的狼或狼人對任一玩家造成戰鬥傷害時,抽一張牌。
{X}{R}{G}:直到回合結束,目標由你操控的狼或狼人得+X/+0且獲得踐踏異能。
夜形
538202
FrenchTovolar, suzerain sinistre // Tovolar, le fléau de minuitTovolar, le fléau de minuitCréature légendaire — loup-garouÀ chaque fois qu'un loup ou un loup-garou que vous contrôlez inflige des blessures de combat à un joueur, piochez une carte.
{X}{R}{G} : Un loup ou un loup-garou ciblé que vous contrôlez gagne +X/+0 et acquiert le piétinement jusqu'à la fin du tour.
Nocturne
535990
GermanTovolar, düsterer Oberherr // Tovolar, Geißel der MitternachtTovolar, Geißel der MitternachtLegendäre Kreatur — WerwolfImmer wenn ein Wolf oder Werwolf, den du kontrollierst, einem Spieler Kampfschaden zufügt, ziehe eine Karte.
{X}{R}{G}: Ein Wolf oder Werwolf deiner Wahl, den du kontrollierst, erhält +X/+0 und verursacht Trampelschaden bis zum Ende des Zuges.
Nachtaktiv
535358
ItalianTovolar, Signore Funesto // Tovolar, il Flagello di MezzanotteTovolar, il Flagello di MezzanotteCreatura Leggendaria — MannaroOgniqualvolta un Lupo o un Mannaro che controlli infligge danno da combattimento a un giocatore, pesca una carta.
{X}{R}{G}: Un Lupo o un Mannaro bersaglio che controlli prende +X/+0 e ha travolgere fino alla fine del turno.
Notturno
536306
Japanese不吉な首領、トヴォラー // 深夜の災い魔、トヴォラー深夜の災い魔、トヴォラー伝説のクリーチャー — 狼男あなたがコントロールしている狼や狼男のうち1体がプレイヤー1人に戦闘ダメージを与えるたび、カード1枚を引く。
{X}{R}{G}:あなたがコントロールしている狼や狼男のうち1体を対象とする。ターン終了時まで、それは+X/+0の修整を受けトランプルを得る。
夜明
536622
Korean끔찍한 지배자, 토볼라르 // 한밤의 재앙, 토볼라르한밤의 재앙, 토볼라르전설적 생물 — 늑대인간당신이 조종하는 늑대 또는 늑대인간이 플레이어에게 전투피해를 입힐 때마다, 카드 한 장을 뽑는다.
{X}{R}{G}: 당신이 조종하는 늑대 또는 늑대인간을 목표로 정한다. 그 생물은 턴종료까지 +X/+0을 받고 돌진을 얻는다.
밤 종속
536938
Portuguese (Brazil)Tovolar, Soberano Medonho // Tovolar, Flagelo da Meia-noiteTovolar, Flagelo da Meia-noiteCriatura Lendária — LobisomemToda vez que um Lobo ou Lobisomem que você controla causar dano de combate a um jogador, compre um card.
{X}{R}{G}: O Lobo ou Lobisomem alvo que você controla recebe +X/+0 e ganha atropelar até o final do turno.
Noturno
537254
RussianТоволар, Лютый Владыка // Товолар, Бич ПолуночиТоволар, Бич ПолуночиЛегендарное Существо — ВервольфКаждый раз, когда Волк или Вервольф под вашим контролем наносит боевые повреждения игроку, возьмите карту.
{X}{R}{G}: целевой Волк или Вервольф под вашим контролем получает +X/+0 и Пробивной удар до конца хода.
Созданье ночи
537570
SpanishTovolar, el Señor Nefasto // Tovolar, el Azote de MedianocheTovolar, el Azote de MedianocheCriatura legendaria — LicántropoSiempre que un Lobo o Licántropo que controlas haga daño de combate a un jugador, roba una carta.
{X}{R}{G}: El Lobo o Licántropo objetivo que controlas obtiene +X/+0 y gana la habilidad de arrollar hasta el final del turno.
Nocturno.
535674

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If a creature you control that's a Wolf and a Werewolf deals combat damage to a player, the first ability triggers only once.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
2021-09-24The first ability of each of Tovolar's faces triggers once for each Wolf or Werewolf you control that deals combat damage to a player. For example, if you attack with three Wolf creatures and they all deal combat damage to a player, the ability triggers three times.
2021-09-24The second ability of Tovolar, Dire Overlord seems a little strange because Tovolar and other Human Werewolf creatures in this set transform when it becomes night anyway. Tovolar, however, isn't content to transform Werewolf creatures from just one set. This ability will allow you to transform Human Werewolf creatures from previous visits to Innistrad as well.

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