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Geier Reach Bandit // Vildin-Pack Alpha PSOI

Other printings of "Geier Reach Bandit // Vildin-Pack Alpha": INR #156 INR #156 PSOI #159s PSOI #159s SIR #159 SIR #159 SOI #159 SOI #159 INR #464 INR #464

Card

id81954
artistSlawomir Maniak
artistIdsd887bc66-2779-416c-a1ff-d8720242063e
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicatorR
colorsR
defense
duelDeck
edhrecRank9627
edhrecSaltiness0.17
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameVildin-Pack Alpha
finishesfoil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameGeier Reach Bandit // Vildin-Pack Alpha
number159s
originalPrintings
originalReleaseDate
originalText
otherFaceIds5f71d9b0-013b-53fb-9ba6-2870174c8777
power4
printingsINR, PSOI, SIR, SOI
promoTypessetpromo, prerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePSOI
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textWhenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
toughness3
typeCreature — Werewolf
typesCreature
uuid548fbff6-41a7-54a3-935e-c2230d31c972
variations
watermark
setNameShadows over Innistrad Promos

Identifiers

id81954
cardKingdomEtchedId
cardKingdomFoilId207344
cardKingdomId
cardsphereFoilId37216
cardsphereId
deckboxId31223
mcmId289341
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9742fafd-0552-51de-8d8f-7fcfaf11f641
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallIdd728141b-2bb8-4e18-bb28-971b6641cc05
scryfallIllustrationId1057e79c-5a9a-42dd-bf39-25d4aadbed67
scryfallOracleId64720167-b88b-47f7-bfc1-d5e005c9fd68
tcgplayerEtchedProductId
tcgplayerProductId116880
uuid548fbff6-41a7-54a3-935e-c2230d31c972

Legalities

id81954
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid548fbff6-41a7-54a3-935e-c2230d31c972
vintageLegal

Purchase URLs

id81954
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3cc71f6ba66e2808
cardmarket
tcgplayerhttps://mtgjson.com/links/fff8c4b4a52dab67
tcgplayerEtched
uuid548fbff6-41a7-54a3-935e-c2230d31c972

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-04-08The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
2016-04-08To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
2025-01-24If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.
2025-01-24If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.

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