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Geier Reach Bandit // Vildin-Pack Alpha INR

Other printings of "Geier Reach Bandit // Vildin-Pack Alpha": INR #156 INR #156 PSOI #159s PSOI #159s SIR #159 SIR #159 SOI #159 SOI #159 INR #464 INR #464

Card

id39317
artistSlawomir Maniak
artistIdsd887bc66-2779-416c-a1ff-d8720242063e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicatorR
colorsR
defense
duelDeck
edhrecRank9616
edhrecSaltiness0.17
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameVildin-Pack Alpha
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameGeier Reach Bandit // Vildin-Pack Alpha
number464
originalPrintings
originalReleaseDate
originalTextHaste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
otherFaceIdsd4319b74-e4a4-520f-b96e-fd53f5b66567
power4
printingsINR, PSOI, SIR, SOI
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeINR
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textWhenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
toughness3
typeCreature — Werewolf
typesCreature
uuid5a132db3-e9ca-5608-9dd0-f8a0974a862b
variations602444f4-63ed-5b1d-996f-0421226ccb20
watermark
setNameInnistrad Remastered

Identifiers

id39317
cardKingdomEtchedId
cardKingdomFoilId308804
cardKingdomId308303
cardsphereFoilId132308
cardsphereId132307
deckboxId
mcmId806008
mcmMetaId222258
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8f558553-602e-5299-87be-27703e90fa1d
mtgoFoilId
mtgoId135258
multiverseId687835
scryfallCardBackId
scryfallId3ac71079-c87a-4597-b3ea-1f563f5481e7
scryfallIllustrationId1057e79c-5a9a-42dd-bf39-25d4aadbed67
scryfallOracleId64720167-b88b-47f7-bfc1-d5e005c9fd68
tcgplayerEtchedProductId
tcgplayerProductId609826
uuid5a132db3-e9ca-5608-9dd0-f8a0974a862b

Legalities

id39317
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5a132db3-e9ca-5608-9dd0-f8a0974a862b
vintageLegal

Purchase URLs

id39317
cardKingdomhttps://mtgjson.com/links/e47ede6ac8af618b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/55d9a8d77990721c
cardmarkethttps://mtgjson.com/links/ed17a72dd6be0f77
tcgplayerhttps://mtgjson.com/links/a1e825b50f3a4008
tcgplayerEtched
uuid5a132db3-e9ca-5608-9dd0-f8a0974a862b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-04-08The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
2016-04-08To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
2025-01-24If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.
2025-01-24If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.

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