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Geier Reach Bandit // Vildin-Pack Alpha SOI

Other printings of "Geier Reach Bandit // Vildin-Pack Alpha": INR #156 INR #156 PSOI #159s PSOI #159s SIR #159 SIR #159 SOI #159 SOI #159 INR #464 INR #464

Card

id91066
artistSlawomir Maniak
artistIdsd887bc66-2779-416c-a1ff-d8720242063e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicatorR
colorsR
defense
duelDeck
edhrecRank9627
edhrecSaltiness0.17
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameVildin-Pack Alpha
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameGeier Reach Bandit // Vildin-Pack Alpha
number159
originalPrintings
originalReleaseDate
originalTextWhenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
otherFaceIds6bdd8ac3-d562-5bbd-8937-15aec59dc98b
power4
printingsINR, PSOI, SIR, SOI
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSOI
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textWhenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
toughness3
typeCreature — Werewolf
typesCreature
uuidb2a2095b-5ca3-5d1f-9366-a2a45c3ab3c2
variations
watermark
setNameShadows over Innistrad

Identifiers

id91066
cardKingdomEtchedId
cardKingdomFoilId206173
cardKingdomId205791
cardsphereFoilId41819
cardsphereId41820
deckboxId30984
mcmId289123
mcmMetaId222258
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbee1f9c9-990c-5236-adbb-23cc38bcd87c
mtgoFoilId59903
mtgoId59902
multiverseId409913
scryfallCardBackId
scryfallId4570117d-c04b-4bdc-b804-21d49154721b
scryfallIllustrationId1057e79c-5a9a-42dd-bf39-25d4aadbed67
scryfallOracleId64720167-b88b-47f7-bfc1-d5e005c9fd68
tcgplayerEtchedProductId
tcgplayerProductId116491
uuidb2a2095b-5ca3-5d1f-9366-a2a45c3ab3c2

Legalities

id91066
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb2a2095b-5ca3-5d1f-9366-a2a45c3ab3c2
vintageLegal

Purchase URLs

id91066
cardKingdomhttps://mtgjson.com/links/ec2873317d7f16ab
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/133172c195bcb053
cardmarkethttps://mtgjson.com/links/c4609604abcbae21
tcgplayerhttps://mtgjson.com/links/9ce912fccc507ab5
tcgplayerEtched
uuidb2a2095b-5ca3-5d1f-9366-a2a45c3ab3c2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified基尔山贼 // 维汀群首领维汀群首领生物~ - 狼人每当一个狼人在你的操控下进战场时,你可以转化它。
在每个维持开始时,若某牌手上回合施放了两个或更多咒语,转化维汀群首领。
410242
Chinese Traditional基爾山賊 // 維汀群首領維汀群首領生物~ - 狼人每當一個狼人在你的操控下進戰場時,你可以轉化它。
在每個維持開始時,若某玩家上回合施放了兩個或更多咒語,轉化維汀群首領。
410572
FrenchBandit de la Chaîne de Geier // Alpha de la meute VildinAlpha de la meute VildinCréature : - loup-garouÀ chaque fois qu'un loup-garou arrive sur le champ de bataille sous votre contrôle, vous pouvez le transformer.
Au début de chaque entretien, si un joueur a lancé au moins deux sorts au tour précédent, transformez l'Alpha de la meute Vildin.
411232
GermanBanditin vom Geierberg // Alphatier des Vildin-RudelsAlphatier des Vildin-RudelsKreatur — WerwolfImmer wenn ein Werwolf unter deiner Kontrolle ins Spiel kommt, kannst du ihn transformieren.
Zu Beginn jedes Versorgungssegments und falls ein Spieler im letzten Zug zwei oder mehr Zaubersprüche gewirkt hat, transformiere das Alphatier des Vildin-Rudels.
410902
ItalianBandita delle Alture Geier // Alfa del Branco VildinAlfa del Branco VildinCreatura — MannaroOgniqualvolta un Mannaro entra nel campo di battaglia sotto il tuo controllo, puoi trasformarlo.
All'inizio di ogni mantenimento, se nell'ultimo turno un giocatore ha lanciato due o più magie, trasforma l'Alfa del Branco Vildin.
411562
Japaneseガイアー岬の山賊 // ヴィルディン群れの頭目ヴィルディン群れの頭目クリーチャー ― - 狼男狼男が1体あなたのコントロール下で戦場に出るたび、あなたはそれを変身させてもよい。
各アップキープの開始時に、直前のターンにプレイヤー1人が2つ以上の呪文を唱えていた場合、ヴィルディン群れの頭目を変身させる。
411892
Korean게이어 산맥 산적 // 빌딘 무리의 우두머리빌딘 무리의 우두머리생물 — 늑대인간늑대인간이 당신의 조종하에 전장에 들어올 때마다, 당신은 그 늑대인간을 변신시킬 수 있다.
각 유지단 시작에, 만약 한 플레이어가 지난 턴에 두 개 이상의 주문을 발동했다면, 빌딘 무리의 우두머리를 변신시킨다.
412222
Portuguese (Brazil)Bandido da Cordilheira de Geier // Alfa da Alcateia VildinAlfa da Alcateia VildinCriatura — LobisomemToda vez que um Lobisomem entra no campo de batalha sob seu controle, você pode transformá-lo.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Alfa da Alcateia Vildin.
412552
RussianРазбойница с Гайерской Полосы // Вожак Вильдинской СтаиВожак Вильдинской СтаиСущество — ВервольфКаждый раз, когда Вервольф выходит на поле битвы под вашим контролем, вы можете трансформировать его.
В начале каждого шага поддержки, если в предыдущем ходу игрок разыграл не менее двух заклинаний, трансформируйте Вожака Вильдинской Стаи.
412882
SpanishBandida de la Cima Geier // Alfa de la manada VildinAlfa de la manada VildinCriatura — LicántropoSiempre que un Licántropo entre al campo de batalla bajo tu control, puedes transformarlo.
Al comienzo de cada mantenimiento, si un jugador lanzó dos o más hechizos en el último turno, transforma al Alfa de la manada Vildin.
413212

Rulings

datetext
2016-04-08The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
2016-04-08To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
2025-01-24If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.
2025-01-24If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.

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